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31 lines
1.1 KiB
31 lines
1.1 KiB
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityEditor.VFX.Block
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{
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//[VFXInfo(category = "Implicit")] //There's no way the user can meaningfully interact with them.
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class Reap : VFXBlock
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{
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public override string name { get { return "Reap"; } }
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public override VFXContextType compatibleContexts { get { return VFXContextType.Update; } }
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public override VFXDataType compatibleData { get { return VFXDataType.Particle; } }
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public override IEnumerable<VFXAttributeInfo> attributes
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{
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get
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{
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yield return new VFXAttributeInfo(VFXAttribute.Age, VFXAttributeMode.Read);
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yield return new VFXAttributeInfo(VFXAttribute.Lifetime, VFXAttributeMode.Read);
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yield return new VFXAttributeInfo(VFXAttribute.Alive, VFXAttributeMode.ReadWrite);
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}
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}
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public override string source
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{
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get
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{
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return "if(age > lifetime) { alive = false; }";
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}
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}
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}
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}
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