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namespace UnityEngine.Rendering
{
/// <summary>
/// Debug UI panel interface
/// </summary>
public interface IDebugDisplaySettingsData : IDebugDisplaySettingsQuery
{
/// <summary>
/// Creates the debug UI panel needed for these debug settings.
/// </summary>
/// <returns>The debug UI panel created.</returns>
IDebugDisplaySettingsPanelDisposable CreatePanel();
/// <summary>
/// Resets the values of the settings data
/// </summary>
void Reset() { }
}
}