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32 lines
913 B
32 lines
913 B
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef HAMMERSLEY_CS_HLSL
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#define HAMMERSLEY_CS_HLSL
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// Generated from UnityEngine.Rendering.Hammersley+Hammersley2dSeq16
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// PackingRules = Exact
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CBUFFER_START(Hammersley2dSeq16)
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float4 hammersley2dSeq16[16];
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CBUFFER_END
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// Generated from UnityEngine.Rendering.Hammersley+Hammersley2dSeq256
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// PackingRules = Exact
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CBUFFER_START(Hammersley2dSeq256)
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float4 hammersley2dSeq256[256];
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CBUFFER_END
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// Generated from UnityEngine.Rendering.Hammersley+Hammersley2dSeq32
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// PackingRules = Exact
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CBUFFER_START(Hammersley2dSeq32)
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float4 hammersley2dSeq32[32];
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CBUFFER_END
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// Generated from UnityEngine.Rendering.Hammersley+Hammersley2dSeq64
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// PackingRules = Exact
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CBUFFER_START(Hammersley2dSeq64)
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float4 hammersley2dSeq64[64];
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CBUFFER_END
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#endif
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