You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 

37 lines
1.0 KiB

using System.Reflection;
using UnityEngine;
namespace UnityEditor.ShaderGraph
{
[Title("Input", "Lighting", "Reflection Probe")]
class ReflectionProbeNode : CodeFunctionNode
{
public ReflectionProbeNode()
{
name = "Reflection Probe";
synonyms = new string[] { "light probe", "cube map", "environment" };
}
public override bool hasPreview { get { return false; } }
protected override MethodInfo GetFunctionToConvert()
{
return GetType().GetMethod("Unity_ReflectionProbe", BindingFlags.Static | BindingFlags.NonPublic);
}
static string Unity_ReflectionProbe(
[Slot(0, Binding.ObjectSpaceViewDirection)] Vector3 ViewDir,
[Slot(1, Binding.ObjectSpaceNormal)] Vector3 Normal,
[Slot(2, Binding.None)] Vector1 LOD,
[Slot(3, Binding.None)] out Vector3 Out)
{
Out = Vector3.one;
return
@"
{
Out = SHADERGRAPH_REFLECTION_PROBE(ViewDir, Normal, LOD);
}
";
}
}
}