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using System.Collections.Generic;
using UnityEditor.Experimental.GraphView;
using UnityEngine;
using UnityEngine.UIElements;
using System.Reflection;
using System.Linq;
namespace UnityEditor.VFX.UI
{
interface IVFXMovable
{
void OnMoved();
}
interface IVFXResizable
{
void OnStartResize();
void OnResized();
}
}