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40 lines
1.6 KiB
40 lines
1.6 KiB
{
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"name": "com.unity.visualeffectgraph",
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"displayName": "Visual Effect Graph",
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"version": "17.0.3",
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"unity": "6000.0",
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"description": "The Visual Effect Graph is a node based visual effect editor. It allows you to author next generation visual effects that Unity simulates directly on the GPU. The Visual Effect Graph is production-ready for the High Definition Render Pipeline and runs on all platforms supported by it. Full support for the Universal Render Pipeline and compatible mobile devices is still in development.",
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"keywords": [
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"vfx",
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"visualeffect",
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"graph",
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"effect",
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"particles"
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],
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"dependencies": {
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"com.unity.shadergraph": "17.0.3",
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"com.unity.render-pipelines.core": "17.0.3"
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},
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"samples": [
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{
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"displayName": "VisualEffectGraph Additions",
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"description": "Additional Assets for use with Visual Effect Graph",
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"path": "Samples~/VFXGraphAdditions"
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},
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{
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"displayName": "OutputEvent Helpers",
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"description": "Additional Helper Scripts that intercept Output Events and interact with Game Objects",
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"path": "Samples~/VFXOutputEventHandlers"
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},
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{
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"displayName": "Learning Templates",
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"description": "Additional sample, composed of VFX Graph assets that explain and illustrate behaviors and VFX Graph concepts and features",
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"path": "Samples~/VFXLearningTemplates",
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"dependencies": [
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"com.unity.render-pipelines.core/Samples~/Common",
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"com.unity.visualeffectgraph/Samples~/Common"
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]
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}
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],
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"_fingerprint": "947cc2b7941cb523268049da4bfd6ce861e21692"
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}
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