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using System;
using UnityEngine.Rendering;
namespace UnityEngine.Rendering.Tests
{
internal class CopyPasteTestComponent2 : CopyPasteTestComponent1
{
public BoolParameter p21 = new BoolParameter(false);
public new CopyPasteTestComponent2 WithModifiedValues()
{
base.WithModifiedValues();
p21.value = true;
return this;
}
public void AssertEquality(CopyPasteTestComponent2 other, Action<object, object> assertionFunction)
{
base.AssertEquality(other, assertionFunction);
assertionFunction(p21.value, other.p21.value);
}
}
}