diff --git a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/RenderPass/Upscalers/FSR3/ffx_fsr3upscaler_rcas_pass.compute b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/RenderPass/Upscalers/FSR3/ffx_fsr3upscaler_rcas_pass.compute index 04c2fe44..be7bbb56 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/RenderPass/Upscalers/FSR3/ffx_fsr3upscaler_rcas_pass.compute +++ b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/RenderPass/Upscalers/FSR3/ffx_fsr3upscaler_rcas_pass.compute @@ -24,6 +24,8 @@ #pragma multi_compile_local __ FFX_FSR3UPSCALER_OPTION_JITTERED_MOTION_VECTORS #pragma multi_compile_local __ FFX_FSR3UPSCALER_OPTION_INVERTED_DEPTH +#pragma multi_compile_local __ UNITY_FSR3UPSCALER_HDRP + #include "ffx_fsr3upscaler_unity_common.cginc" #include "shaders/ffx_fsr3upscaler_rcas_pass.hlsl"