# Customize shaders and materials Create HDRP-specific material types, expose material properties, and manage shaders and materials. |Page|Description| |-|-| |[Shader Graph in HDRP](shader-graph.md)|Use Shader Graph to create material types specific to HDRP.| |[Create variants of materials](create-variants-of-materials.md)|Use Material Variants to control and coordinate changes to variations of a source material.| |[Reduce shader variants](reduce-shader-variants.md)|Make Unity strip more shader variants to avoid your build growing too big.| |[Custom material inspectors](custom-material-inspectors.md)|Define how HDRP displays properties in the Material Inspector for a particular shader.|