// This file is part of the FidelityFX SDK. // // Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // Defines for constants common to both CACAO.cpp and CACAO.hlsl #ifndef FFX_CACAO_DEFINES_H #define FFX_CACAO_DEFINES_H // ============================================================================ // Prepare #define FFX_CACAO_PREPARE_DEPTHS_AND_MIPS_WIDTH 8 #define FFX_CACAO_PREPARE_DEPTHS_AND_MIPS_HEIGHT 8 #define FFX_CACAO_PREPARE_DEPTHS_WIDTH 8 #define FFX_CACAO_PREPARE_DEPTHS_HEIGHT 8 #define FFX_CACAO_PREPARE_DEPTHS_HALF_WIDTH 8 #define FFX_CACAO_PREPARE_DEPTHS_HALF_HEIGHT 8 #define FFX_CACAO_PREPARE_NORMALS_WIDTH 8 #define FFX_CACAO_PREPARE_NORMALS_HEIGHT 8 #define PREPARE_NORMALS_FROM_INPUT_NORMALS_WIDTH 8 #define PREPARE_NORMALS_FROM_INPUT_NORMALS_HEIGHT 8 // ============================================================================ // SSAO Generation #define FFX_CACAO_GENERATE_SPARSE_WIDTH 4 #define FFX_CACAO_GENERATE_SPARSE_HEIGHT 16 #define FFX_CACAO_GENERATE_WIDTH 8 #define FFX_CACAO_GENERATE_HEIGHT 8 // ============================================================================ // Importance Map #define IMPORTANCE_MAP_WIDTH 8 #define IMPORTANCE_MAP_HEIGHT 8 #define IMPORTANCE_MAP_A_WIDTH 8 #define IMPORTANCE_MAP_A_HEIGHT 8 #define IMPORTANCE_MAP_B_WIDTH 8 #define IMPORTANCE_MAP_B_HEIGHT 8 // ============================================================================ // Edge Sensitive Blur #define FFX_CACAO_BLUR_WIDTH 16 #define FFX_CACAO_BLUR_HEIGHT 16 // ============================================================================ // Apply #define FFX_CACAO_APPLY_WIDTH 8 #define FFX_CACAO_APPLY_HEIGHT 8 // ============================================================================ // Bilateral Upscale #define FFX_CACAO_BILATERAL_UPSCALE_WIDTH 8 #define FFX_CACAO_BILATERAL_UPSCALE_HEIGHT 8 #endif