# High Quality Line Rendering Volume Override reference Refer to [High quality line rendering](high-quality-line-rendering.md) for more information. ## Properties | **Property** || **Description** | |--|--|--| | **Composition Mode** || Determine when in the render pipeline lines are rendered into the main frame. | || **Before Color Pyramid** | Use this setting if you want lines to appear in transparency effects. | || **After Temporal Anti-Aliasing** | Use this setting if you use [Temporal Anti-Aliasing](Anti-Aliasing.md#temporal-antialiasing-taa), so HDRP uses a stable depth buffer. | || **After Depth Of Field** | Use this setting if the lines will be in focus against a blurrier scene. | | **Cluster Count** || Set the number of clusters in a tile, between the camera's near and far plane. | | **Sorting Quality** || Set the quality of the line rendering, which affects the maximum number of segments HDRP can sort within a cluster. The options are **Low**, **Medium**, **High** and **Ultra**. The higher the quality, the more memory high quality line rendering uses. | | **Tile Opacity Threshold** || Set the opacity value that qualifies as an opaque tile. A threshold lower than 1.0 can greatly improve performance. |