# Camera A Unity Camera defined by a Transform, field of view, near-plane, far-plane, aspect ratio, resolution. You can also access the color and depth buffer. ## Properties | **Property** | **Description** | |-----------------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | **Transform** | The transform of the camera. This is a [Transform](Type-Transform.md) that contains the camera's position and orientation. | | **Orthographic** | Is the camera orthographic (true) or perspective (false)? For more information, see [orthographic](https://docs.unity3d.com/ScriptReference/Camera-orthographic.html). | | **Field Of View** | The height of the camera's view angle (in degrees) along the local y-axis. For more information, see [fieldOfView](https://docs.unity3d.com/ScriptReference/Camera-fieldOfView.html). | | **Near Plane** | The closest plane, relative to the camera, at which drawing occurs. For more information, see [nearPlane](https://docs.unity3d.com/ScriptReference/Camera-nearClipPlane.html). | | **Far Plane** | The furthest plane, relative to the camera, at which drawing occurs. For more information, see [farPlane](https://docs.unity3d.com/ScriptReference/Camera-farClipPlane.html). | | **Orthographic Size** | The camera's half-size when in orthographic mode. For more information, see [orthographicSize](https://docs.unity3d.com/ScriptReference/Camera-orthographicSize.html). | | **Aspect Ratio** | The proportional relationship between the camera's width and height. For more information, see [aspect](https://docs.unity3d.com/ScriptReference/Camera-aspect.html). | | **Pixel Dimensions** | The width and height of the camera in pixels, before dynamic resolution scaling. For more information, see [pixelWidth](https://docs.unity3d.com/ScriptReference/Camera-pixelWidth.html) and [pixelHeight](https://docs.unity3d.com/ScriptReference/Camera-pixelHeight.html). | | **Scaled Pixel Dimensions** | The width and height of the camera in pixels, after dynamic resolution scaling. For more information, see [scaledPixelWidth](https://docs.unity3d.com/ScriptReference/Camera-scaledPixelWidth.html) and [scaledPixelHeight](https://docs.unity3d.com/ScriptReference/Camera-scaledPixelHeight.html). | | **Lens Shift** | The lens offset of the camera. For more information, see [lensShift](https://docs.unity3d.com/ScriptReference/Camera-lensShift.html). | | **Depth Buffer** | Specifies the depth buffer for this camera. | | **Color Buffer** | Specifies the color buffer for this camera. |