#ifdef SENSORSDK_ENABLE_LIDAR // Custom Lidar integrator, implemented in the SensorSDK package #include "Packages/com.unity.sensorsdk/Runtime/Sensors/PathTracing/SensorIntegrator.hlsl" #else // Regular path tracing, using a forward integrator with multiple importance sampling #include "Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/PathTracing/Shaders/PathTracingIntegrator.hlsl" #endif