// // This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead // #ifndef SCREENSPACEREFLECTION_CS_HLSL #define SCREENSPACEREFLECTION_CS_HLSL // // UnityEngine.Rendering.HighDefinition.ReflectionsMode: static fields // #define REFLECTIONSMODE_OFF (0) #define REFLECTIONSMODE_SCREEN_SPACE (1) #define REFLECTIONSMODE_RAY_TRACED (2) #define REFLECTIONSMODE_MIXED (3) #endif