%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-4211802046684608579 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} m_Name: m_EditorClassIdentifier: version: 13 hdPluginSubTargetMaterialVersions: m_Keys: [] m_Values: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DefaultWaterMaterial m_Shader: {fileID: -6465566751694194690, guid: 3fda5e465882bec4d8e64161b681806c, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: 2000 stringTagMap: MotionVector: User disabledShaderPasses: - TransparentDepthPrepass - TransparentDepthPostpass - TransparentBackface - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _FoamNormal: m_Texture: {fileID: 2800000, guid: 43ae873526fe3aa46b809d9fef5a5fce, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _FoamShallow: m_Texture: {fileID: 2800000, guid: b129c23ab85c6bc45a7db704bd2078bc, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _FoamSurface: m_Texture: {fileID: 2800000, guid: b157905335303e74fb9450838e672b83, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _FoamVolume: m_Texture: {fileID: 2559123271469974466, guid: f752f0da5146d7346a325aecae2c7381, type: 2} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Texture3D: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AddPrecomputedVelocity: 0 - _AlphaCutoffEnable: 0 - _AlphaDstBlend: 0 - _AlphaSrcBlend: 1 - _AlphaToMask: 0 - _AlphaToMaskInspectorValue: 0 - _Anisotropy: 0 - _BlendMode: 0 - _ConservativeDepthOffsetEnable: 0 - _CullMode: 2 - _CullModeForward: 2 - _DepthOffsetEnable: 0 - _DoubleSidedEnable: 0 - _DoubleSidedGIMode: 0 - _DoubleSidedNormalMode: 2 - _DstBlend: 0 - _EnableBlendModePreserveSpecularLighting: 1 - _EnableFogOnTransparent: 1 - _OpaqueCullMode: 2 - _ReceivesSSR: 1 - _ReceivesSSRTransparent: 0 - _RenderQueueType: 1 - _RequireSplitLighting: 0 - _Smoothness: 0.8 - _SrcBlend: 1 - _StencilRef: 0 - _StencilRefDepth: 8 - _StencilRefDistortionVec: 4 - _StencilRefGBuffer: 10 - _StencilRefMV: 40 - _StencilWriteMask: 6 - _StencilWriteMaskDepth: 8 - _StencilWriteMaskDistortionVec: 4 - _StencilWriteMaskGBuffer: 14 - _StencilWriteMaskMV: 40 - _SupportDecals: 1 - _SurfaceType: 0 - _TransparentBackfaceEnable: 0 - _TransparentCullMode: 2 - _TransparentDepthPostpassEnable: 0 - _TransparentDepthPrepassEnable: 0 - _TransparentSortPriority: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 - _UseShadowThreshold: 0 - _ZTestDepthEqualForOpaque: 3 - _ZTestGBuffer: 4 - _ZTestTransparent: 4 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 0.4912281, b: 1, a: 0} - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: []