# Reflection and refraction Create reflective and refractive materials and control how they behave in a scene. | Page | Description | |-|-| |[Understand reflection in HDRP](reflection-understand.md)| Learn how HDRP calculates reflections and the resource intensity of different reflection methods.| |[Use Reflection Probes](reflection-probes.md)| Learn how to capture and use reflection probes to calculate reflection and refraction. | |[Use screen space refraction](Override-Screen-Space-Refraction.md)| Enable and configure the screen space refraction volume override. | | [Use screen space reflection](Override-Screen-Space-Reflection.md) | Enable and configure the screen space reflection volume override. | ## Additional resources - [Ray-Traced Reflections](Ray-Traced-Reflections.md) - [Reflection probe reference](Planar-Reflection-Probe.md) - [Understand refraction](understand-refraction.md) - [Create a refractive material](create-a-refractive-material.md) - [How HDRP calculates color for reflection and refraction](how-hdrp-calculates-color-for-reflection-and-refraction.md)