# Shader Graph materials reference Learn about the properties and behavior of HDRP Shader Graph contexts and master stacks that you can customize in Shader Graph. | Page | Description | | - | - | |[Vertex convertext reference](vertex-context-reference.md)|Learn about the Shader Graph Vertex context and blocks you can use with it in HDRP.| |[Fragment context reference](fragment-context-reference.md)|Learn about the Fragment Vertex context and blocks you can use with it in HDRP.| |[Hair Master Stack reference](hair-master-stack-reference.md)|Properties and options in the Hair master stack.| |[Eye Master Stack reference](eye-master-stack-reference.md)|Properties and options in the Eye master stack.| |[Fabric Master Stack reference](fabric-master-stack-reference.md)|Properties and options in the Fabric master stack.| |[Decal Master Stack reference](decal-master-stack-reference.md)|Properties and options in the Decal master stack.| |[Lit Master Stack reference](lit-master-stack-reference.md)|Properties and options in the Lit master stack.| |[Unlit Master Stack reference](unlit-master-stack-reference.md)|Properties and options in the Unlit master stack.| |[Fullscreen Master Stack reference](fullscreen-master-stack-reference.md)|Properties and options in the Fullscreen master stack.| |[StackLit Master Stack reference](stacklit-master-stack-reference.md)|Properties and options in the StackLit master stack.| |[Canvas Master Stack reference](canvas-master-stack-reference.md)|Properties and options in the Canvas master stack.| |[Fog Volume Master Stack reference](fog-volume-master-stack-reference.md)|Properties and options in the Fog Volume master stack.| ## Additional resources - [Shader graph](https://docs.unity3d.com/Packages/com.unity.shadergraph@latest?subfolder=/manual/index.html)