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namespace UnityEngine.Rendering
{
/// <summary>
/// Volumetric Cloud
/// Interface for VolumetricCloud on each SRP
/// </summary>
public interface IVolumetricCloud
{
/// <summary>
/// Check is the current Render Pipeline had VolumetricCloud
/// </summary>
/// <returns>true if the VolumetricCloud is usable on the current pipeline</returns>
public bool IsVolumetricCloudUsable();
}
}