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using UnityEngine;
namespace UnityEditor.Rendering.HighDefinition
{
partial class InfluenceVolumeUI
{
// We need to provide gamma values to the Gizmos and Handle because they are translated back to linear
// during the drawing call.
internal static readonly Color k_GizmoThemeColorBase = new Color(230 / 255f, 229 / 255f, 148 / 255f, 0.7f).gamma;
static readonly Color k_GizmoThemeColorInfluence = new Color(83 / 255f, 255 / 255f, 95 / 255f, 0.7f).gamma;
static readonly Color k_GizmoThemeColorInfluenceNormal = new Color(128 / 255f, 128 / 255f, 255 / 255f, 0.7f).gamma;
internal static readonly Color[] k_HandlesColor = new Color[]
{
Color.red,
Color.green,
Color.blue,
new Color(.5f, 0f, 0f, 1f),
new Color(0f, .5f, 0f, 1f),
new Color(0f, 0f, .5f, 1f)
};
static readonly GUIContent manipulatonTypeContent = EditorGUIUtility.TrTextContent("Per Axis Control", "When checked, each face can be manipulated separatly. This also include fading options.");
static readonly string[] displayedManipulationOptions = new[] { "Simplified", "Advanced" };
static readonly GUIContent shapeContent = EditorGUIUtility.TrTextContent("Shape", "Specifies the shape of the Influence Volume.");
static readonly GUIContent boxSizeContent = EditorGUIUtility.TrTextContent("Box Size", "Sets the size of the Box Influence Volume on a per axis basis. The Transform Scale does not affect these dimensions.");
static readonly GUIContent offsetContent = EditorGUIUtility.TrTextContent("Offset", "Sets the coordinates for the Influence Volumes's center relative to the Transform Position.");
static readonly GUIContent blendDistanceContent = EditorGUIUtility.TrTextContent("Blend Distance", "Sets the boundaries inside the Influence Volume within which the Reflection Probe blends with other Reflection Probes. Only available for deferred Reflection Probes.");
static readonly GUIContent blendNormalDistanceContent = EditorGUIUtility.TrTextContent("Blend Normal Distance", "Area around the probe where the normals influence the probe. Only available for deferred Reflection Probes.");
static readonly GUIContent faceFadeContent = EditorGUIUtility.TrTextContent("Face Fade", "Fade faces of the cubemap.");
static readonly GUIContent radiusContent = EditorGUIUtility.TrTextContent("Radius", "Sets the radius of the Sphere Influence Volume. The Transform Scale does not affect this value.");
}
}