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12 lines
354 B
12 lines
354 B
//-----------------------------------------------------------------------------
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// structure definition
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//-----------------------------------------------------------------------------
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namespace UnityEngine.Rendering.HighDefinition
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{
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[GenerateHLSL(PackingRules.Exact)]
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enum FullscreenShaderPass
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{
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Blit,
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DrawProcedural,
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}
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}
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