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14 lines
408 B
14 lines
408 B
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef FULLSCREENSHADERPASS_CS_HLSL
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#define FULLSCREENSHADERPASS_CS_HLSL
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//
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// UnityEngine.Rendering.HighDefinition.FullscreenShaderPass: static fields
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//
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#define FULLSCREENSHADERPASS_BLIT (0)
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#define FULLSCREENSHADERPASS_DRAW_PROCEDURAL (1)
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#endif
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