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<UXML xmlns:ui="UnityEngine.UIElements" xmlns:vfx="UnityEditor.VFX.UI">
<vfx:VFXComponentBoardEventUI name="container" pickingMode="Ignore">
<!--<ui:Label text="Event" />-->
<ui:TextField name="event-name" />
<ui:Button name="event-send" text="Send" tooltip="Send event to VFX asset" />
</vfx:VFXComponentBoardEventUI>
</UXML>