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28 lines
947 B
28 lines
947 B
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef HDSTENCILUSAGE_CS_HLSL
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#define HDSTENCILUSAGE_CS_HLSL
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//
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// UnityEngine.Rendering.HighDefinition.StencilUsage: static fields
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//
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#define STENCILUSAGE_CLEAR (0)
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#define STENCILUSAGE_IS_UNLIT (1)
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#define STENCILUSAGE_REQUIRES_DEFERRED_LIGHTING (2)
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#define STENCILUSAGE_SUBSURFACE_SCATTERING (4)
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#define STENCILUSAGE_TRACE_REFLECTION_RAY (8)
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#define STENCILUSAGE_DECALS (16)
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#define STENCILUSAGE_OBJECT_MOTION_VECTOR (32)
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#define STENCILUSAGE_WATER_EXCLUSION (1)
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#define STENCILUSAGE_EXCLUDE_FROM_TUAND_AA (2)
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#define STENCILUSAGE_DISTORTION_VECTORS (4)
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#define STENCILUSAGE_SMAA (4)
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#define STENCILUSAGE_REFRACTIVE (16)
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#define STENCILUSAGE_WATER_SURFACE (32)
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#define STENCILUSAGE_USER_BIT0 (64)
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#define STENCILUSAGE_USER_BIT1 (128)
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#define STENCILUSAGE_HDRPRESERVED_BITS (63)
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#endif
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