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13 lines
302 B
13 lines
302 B
namespace UnityEngine.Rendering
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{
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internal enum CoreProfileId
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{
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BlitTextureInPotAtlas,
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APVCellStreamingUpdate,
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APVScenarioBlendingUpdate,
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APVIndexDefragUpdate,
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APVDiskStreamingUpdate,
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APVDiskStreamingUpdatePool,
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APVSamplingDebug,
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}
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}
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