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16 lines
491 B
16 lines
491 B
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef WATERFOAMGENERATOR_CS_HLSL
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#define WATERFOAMGENERATOR_CS_HLSL
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//
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// UnityEngine.Rendering.HighDefinition.WaterFoamGeneratorType: static fields
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//
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#define WATERFOAMGENERATORTYPE_DISK (0)
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#define WATERFOAMGENERATORTYPE_RECTANGLE (1)
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#define WATERFOAMGENERATORTYPE_TEXTURE (2)
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#define WATERFOAMGENERATORTYPE_MATERIAL (3)
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#endif
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