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16 lines
370 B
16 lines
370 B
using System.Collections.Generic;
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namespace UnityEditor.ShaderGraph
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{
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internal class AdditionalCommandDescriptor
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{
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public string token { get; }
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public string content { get; }
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public AdditionalCommandDescriptor(string token, string content)
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{
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this.token = token;
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this.content = content;
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}
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}
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}
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