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24 lines
769 B
24 lines
769 B
using UnityEngine;
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namespace UnityEditor.VFX.Operator
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{
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[VFXHelpURL("Operator-Acos")]
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[VFXInfo(name = "Acos", category = "Math/Trigonometry", synonyms = new []{ "arc", "cosine" })]
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class Acos : VFXOperatorNumericUniform
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{
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public class InputProperties
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{
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[Range(-1.0f, 1.0f)]
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public float x = 0.0f;
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}
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protected override sealed string operatorName { get { return "Acos"; } }
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protected override sealed ValidTypeRule typeFilter { get { return ValidTypeRule.allowEverythingExceptInteger; } }
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protected override sealed VFXExpression[] BuildExpression(VFXExpression[] inputExpression)
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{
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return new[] { new VFXExpressionACos(inputExpression[0]) };
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}
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}
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}
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