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38 lines
1.0 KiB
38 lines
1.0 KiB
using UnityEngine;
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namespace UnityEditor.VFX.Operator
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{
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[VFXHelpURL("Operator-Distance")]
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[VFXInfo(category = "Math/Vector")]
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class Distance : VFXOperatorNumericUniform
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{
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public class InputProperties
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{
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[Tooltip("The first operand.")]
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public Vector3 a = Vector3.zero;
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[Tooltip("The second operand.")]
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public Vector3 b = Vector3.zero;
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}
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public class OutputProperties
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{
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[Tooltip("The distance between a and b.")]
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public float d;
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}
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protected override sealed string operatorName { get { return "Distance"; } }
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protected override ValidTypeRule typeFilter
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{
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get
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{
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return ValidTypeRule.allowEverythingExceptInteger;
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}
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}
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protected override sealed VFXExpression[] BuildExpression(VFXExpression[] inputExpression)
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{
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return new[] { VFXOperatorUtility.Distance(inputExpression[0], inputExpression[1]) };
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}
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}
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}
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