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namespace UnityEditor.VFX.Operator
{
[VFXHelpURL("Operator-OneMinus")]
[VFXInfo(name = "One Minus (1-x)", category = "Math/Arithmetic")]
class OneMinus : VFXOperatorNumericUniform
{
public class InputProperties
{
public float x = 0.0f;
}
protected override sealed string operatorName { get { return "One Minus (1-x)"; } }
protected override sealed VFXExpression[] BuildExpression(VFXExpression[] inputExpression)
{
var input = inputExpression[0];
var one = VFXOperatorUtility.OneExpression[input.valueType];
return new[] { one - input };
}
protected sealed override ValidTypeRule typeFilter
{
get
{
return ValidTypeRule.allowEverythingExceptInteger;
}
}
}
}