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#ifndef UNITY_HD_TEXTURE_XR_INCLUDED
#define UNITY_HD_TEXTURE_XR_INCLUDED
// TextureXR.hlsl has been moved to the SRP Core package.
// This file redirects projects that were previously using the file to the updated location.
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureXR.hlsl"
#endif // UNITY_HD_TEXTURE_XR_INCLUDED