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32 lines
1.1 KiB
32 lines
1.1 KiB
using UnityEngine;
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namespace UnityEditor.VFX.Operator
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{
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[VFXHelpURL("Operator-SampleTexture2D")]
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[VFXInfo(name = "Sample Texture2D", category = "Sampling")]
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class SampleTexture2D : VFXOperator
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{
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override public string name { get { return "Sample Texture2D"; } }
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public class InputProperties
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{
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[Tooltip("Sets the texture to sample from.")]
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public Texture2D texture = null;
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[Tooltip("Sets the texture coordinate used for the sampling.")]
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public Vector2 UV = Vector2.zero;
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[Min(0), Tooltip("Sets the mip level to sample from.")]
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public float mipLevel = 0.0f;
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}
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public class OutputProperties
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{
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[Tooltip("Outputs the sampled value from the texture at the specified UV coordinate.")]
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public Vector4 s = Vector4.zero;
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}
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protected override sealed VFXExpression[] BuildExpression(VFXExpression[] inputExpression)
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{
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return new[] { new VFXExpressionSampleTexture2D(inputExpression[0], inputExpression[1], inputExpression[2]) };
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}
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}
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}
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