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11 lines
984 B
11 lines
984 B
{
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"introduction":
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"""Welcome to the Sun and Occlusion <a href="https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/index.html?subfolder=/manual/shared/lens-flare/lens-flare-component.html">Lens Flare</a> Sample.
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Here you will find an example of a Directional Light Lens Flare being occluded by GameObjects, Cloud Layer and Volumetric Clouds.
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• To inspect how the Lens Flare component is setup, select the <link="Directional Light">Directional Light</link> in the hierarchy and scroll down to the Lens Flare (SRP) component.
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• To see the occlusion directly, rotate the <link="Directional Light">Directional Light</link> object in the hierarchy.
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• To learn more about Lens Flare Occlusion parameters, go to the <a href="https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/index.html?subfolder=/manual/shared/lens-flare/lens-flare-component.html#occlusion">documentation</a>.""",
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"samples": []
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}
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