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38 lines
1.2 KiB
38 lines
1.2 KiB
using System.Collections.Generic;
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namespace UnityEditor.VFX.Block
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{
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[VFXHelpURL("Block-UpdatePosition")]
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[VFXInfo(name = "Integration: Update Position", category = "Implicit")]
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class EulerIntegration : VFXBlock
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{
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public override string name => "Integration: Update Position";
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public override VFXContextType compatibleContexts => VFXContextType.Update;
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public override VFXDataType compatibleData => VFXDataType.Particle;
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public override IEnumerable<VFXAttributeInfo> attributes
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{
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get
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{
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yield return new VFXAttributeInfo(VFXAttribute.Position, VFXAttributeMode.ReadWrite);
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yield return new VFXAttributeInfo(VFXAttribute.Velocity, VFXAttributeMode.Read);
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}
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}
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public override IEnumerable<VFXNamedExpression> parameters
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{
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get
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{
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yield return new VFXNamedExpression(VFXBuiltInExpression.DeltaTime, "deltaTime");
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}
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}
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public override string source
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{
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get
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{
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return "position += velocity * deltaTime;";
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}
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}
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}
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}
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