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25 lines
557 B
25 lines
557 B
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef PROBEGIBAKING_DILATE_CS_HLSL
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#define PROBEGIBAKING_DILATE_CS_HLSL
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// Generated from UnityEngine.Rendering.AdaptiveProbeVolumes+DilatedProbe
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// PackingRules = Exact
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struct DilatedProbe
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{
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float3 L0;
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float3 L1_0;
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float3 L1_1;
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float3 L1_2;
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float3 L2_0;
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float3 L2_1;
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float3 L2_2;
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float3 L2_3;
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float3 L2_4;
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float4 SO_L0L1;
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float3 SO_Direction;
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};
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#endif
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