You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
43 lines
1.1 KiB
43 lines
1.1 KiB
using UnityEngine;
|
|
|
|
namespace UnityEditor.VFX.UI
|
|
{
|
|
class VFXVector4Field : VFXVectorNField<Vector4>
|
|
{
|
|
protected override int componentCount => 4;
|
|
|
|
protected override void SetValueComponent(ref Vector4 value, int i, float componentValue)
|
|
{
|
|
switch (i)
|
|
{
|
|
case 0:
|
|
value.x = componentValue;
|
|
break;
|
|
case 1:
|
|
value.y = componentValue;
|
|
break;
|
|
case 2:
|
|
value.z = componentValue;
|
|
break;
|
|
default:
|
|
value.w = componentValue;
|
|
break;
|
|
}
|
|
}
|
|
|
|
protected override float GetValueComponent(ref Vector4 value, int i)
|
|
{
|
|
switch (i)
|
|
{
|
|
case 0:
|
|
return value.x;
|
|
case 1:
|
|
return value.y;
|
|
case 2:
|
|
return value.z;
|
|
default:
|
|
return value.w;
|
|
}
|
|
}
|
|
}
|
|
}
|