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24 lines
717 B
24 lines
717 B
#if UNITY_EDITOR
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using System;
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namespace UnityEngine.Rendering.HighDefinition
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{
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[Serializable]
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[SupportedOnRenderPipeline(typeof(HDRenderPipelineAsset))]
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[Categorization.CategoryInfo(Name = "R: Editor Textures", Order = 1000), HideInInspector]
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class HDRenderPipelineEditorTextures : IRenderPipelineResources
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{
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public int version => 0;
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[SerializeField]
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[ResourcePath("Runtime/RenderPipelineResources/Texture/MoonAlbedo.png")]
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private Texture m_MoonAlbedo = null;
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public virtual Texture moonAlbedo
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{
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get => m_MoonAlbedo;
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set => this.SetValueAndNotify(ref m_MoonAlbedo, value, nameof(m_MoonAlbedo));
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}
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}
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}
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#endif
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