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30 lines
976 B
30 lines
976 B
using UnityEngine;
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namespace UnityEditor.VFX.Operator
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{
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[VFXHelpURL("Operator-Volume(Sphere)")]
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[VFXInfo(name = "Volume (Sphere)", category = "Math/Geometry")]
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class SphereVolume : VFXOperator
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{
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public class InputProperties
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{
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[Tooltip("Sets the sphere used for the volume calculation.")]
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public TSphere sphere = TSphere.defaultValue;
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}
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public class OutputProperties
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{
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[Tooltip("Outputs the volume of the sphere.")]
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public float volume;
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}
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override public string name { get { return "Volume (Sphere)"; } }
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protected override sealed VFXExpression[] BuildExpression(VFXExpression[] inputExpression)
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{
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var scale = new VFXExpressionExtractScaleFromMatrix(inputExpression[0]);
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var radius = inputExpression[1];
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return new VFXExpression[] { VFXOperatorUtility.SphereVolume(radius, scale) };
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}
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}
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}
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