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13 lines
355 B
13 lines
355 B
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef INSTANCEWINDDATAUPDATEDEFS_CS_HLSL
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#define INSTANCEWINDDATAUPDATEDEFS_CS_HLSL
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//
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// UnityEngine.Rendering.SpeedTreeWindShaderDef: static fields
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//
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#define MAX_WIND_PARAMS_COUNT (16)
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#endif
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