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9 lines
387 B
9 lines
387 B
using static UnityEditor.ShaderGraph.Drawing.Inspector.PropertyDrawers.ShaderInputPropertyDrawer;
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namespace UnityEditor.ShaderGraph.Drawing.Inspector.PropertyDrawers
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{
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interface IShaderPropertyDrawer
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{
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internal void HandlePropertyField(PropertySheet propertySheet, PreChangeValueCallback preChangeValueCallback, PostChangeValueCallback postChangeValueCallback);
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}
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}
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