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14 lines
558 B
14 lines
558 B
{
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SubShader
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{
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Tags{ "RenderPipeline" = "HDRenderPipeline" }
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Cull Back
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${VFXInclude("Shaders/VFXParticleHeader.template")}
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${VFXInclude("Shaders/ParticleHexahedron/PassSelection.template")}
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${VFXInclude("Shaders/ParticleHexahedron/PassDepth.template"),IS_OPAQUE_PARTICLE}
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${VFXInclude("Shaders/ParticleHexahedron/PassVelocity.template"),USE_MOTION_VECTORS_PASS}
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${VFXInclude("Shaders/ParticleHexahedron/PassBasicForward.template")}
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${VFXInclude("Shaders/ParticleHexahedron/PassShadowCaster.template"),USE_CAST_SHADOWS_PASS}
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}
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}
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