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15 lines
417 B
15 lines
417 B
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef MATERIALBLENDMODEENUM_CS_HLSL
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#define MATERIALBLENDMODEENUM_CS_HLSL
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//
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// UnityEngine.Rendering.HighDefinition.BlendingMode: static fields
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//
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#define BLENDINGMODE_ALPHA (0)
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#define BLENDINGMODE_PREMULTIPLY (4)
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#define BLENDINGMODE_ADDITIVE (1)
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#endif
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