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16 lines
550 B
16 lines
550 B
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef RAYTRACINGFALLBACKHIERARCHY_CS_HLSL
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#define RAYTRACINGFALLBACKHIERARCHY_CS_HLSL
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//
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// UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy: static fields
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//
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#define RAYTRACINGFALLBACKHIERACHY_REFLECTION_PROBES_AND_SKY (3)
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#define RAYTRACINGFALLBACKHIERACHY_REFLECTION_PROBES (2)
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#define RAYTRACINGFALLBACKHIERACHY_SKY (1)
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#define RAYTRACINGFALLBACKHIERACHY_NONE (0)
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#endif
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