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531 B
531 B
Eye Depth
Scales a value to world space to represent the depth from the near plane. This value represents a point in world space, determined by the platform you use. For more information, see The Depth (Z) direction in Shaders.
In Graph Settings:
• Enable Depth Write.
• Set Depth Write Mode to LinearEye. 0
• Set Depth Write Mode to LinearEye. 0