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23 lines
685 B

using UnityEngine;
namespace UnityEditor.Rendering.HighDefinition
{
static partial class HDCameraUI
{
partial class Output
{
class Styles
{
#if ENABLE_MULTIPLE_DISPLAYS
public static readonly GUIContent targetDisplay = EditorGUIUtility.TrTextContent("Target Display");
#endif
#if ENABLE_VR && ENABLE_XR_MANAGEMENT
public static readonly GUIContent xrRenderingContent = EditorGUIUtility.TrTextContent("XR Rendering");
#endif
public const string msaaWarningMessage = "Manual MSAA target set with deferred rendering. This will lead to undefined behavior.";
}
}
}
}