diff --git a/Assets/Scenes/SampleScenePPV2.unity b/Assets/Scenes/SampleScenePPV2.unity index 600d5e0..578bb3b 100644 --- a/Assets/Scenes/SampleScenePPV2.unity +++ b/Assets/Scenes/SampleScenePPV2.unity @@ -228,10 +228,8 @@ GameObject: - component: {fileID: 963194228} - component: {fileID: 963194227} - component: {fileID: 963194226} - - component: {fileID: 963194234} - component: {fileID: 963194232} - component: {fileID: 963194233} - - component: {fileID: 963194229} m_Layer: 6 m_Name: Main Camera m_TagString: MainCamera @@ -305,40 +303,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 9.931, y: 109.145, z: 0} ---- !u!114 &963194229 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 955cb66a9ecc20441a7e32934c9b4690, type: 3} - m_Name: - m_EditorClassIdentifier: - qualityMode: 2 - performSharpenPass: 1 - sharpness: 0.8 - enableFP16: 0 - enableAutoExposure: 1 - preExposure: 1 - exposure: {fileID: 0} - reactiveMask: {fileID: 0} - transparencyAndCompositionMask: {fileID: 0} - autoGenerateReactiveMask: 1 - generateReactiveParameters: - scale: 0.5 - cutoffThreshold: 0.2 - binaryValue: 0.9 - flags: 13 - autoGenerateTransparencyAndComposition: 0 - generateTransparencyAndCompositionParameters: - autoTcThreshold: 0.05 - autoTcScale: 1 - autoReactiveScale: 5 - autoReactiveMax: 0.9 - assets: {fileID: 11400000, guid: 4151befafd86e8740ab09463b4f1bdbb, type: 2} --- !u!114 &963194232 MonoBehaviour: m_ObjectHideFlags: 0 @@ -357,12 +321,35 @@ MonoBehaviour: m_Bits: 64 stopNaNPropagation: 0 finalBlitToCameraTarget: 0 - antialiasingMode: 0 + antialiasingMode: 4 temporalAntialiasing: jitterSpread: 0.75 sharpness: 0.25 stationaryBlending: 0.95 motionBlending: 0.85 + superResolution: + qualityMode: 2 + performSharpenPass: 1 + sharpness: 0.8 + enableFP16: 0 + exposureSource: 1 + preExposure: 1 + exposure: {fileID: 0} + enableDebugView: 0 + reactiveMask: {fileID: 0} + transparencyAndCompositionMask: {fileID: 0} + autoGenerateReactiveMask: 1 + generateReactiveParameters: + scale: 0.5 + cutoffThreshold: 0.2 + binaryValue: 0.9 + flags: 13 + autoGenerateTransparencyAndComposition: 0 + generateTransparencyAndCompositionParameters: + autoTcThreshold: 0.05 + autoTcScale: 1 + autoReactiveScale: 5 + autoReactiveMax: 0.9 subpixelMorphologicalAntialiasing: quality: 2 fastApproximateAntialiasing: @@ -397,6 +384,7 @@ MonoBehaviour: m_ShowCustomSorter: 0 breakBeforeColorGrading: 0 m_BeforeTransparentBundles: [] + m_BeforeUpscalingBundles: [] m_BeforeStackBundles: [] m_AfterStackBundles: [] --- !u!114 &963194233 @@ -416,18 +404,6 @@ MonoBehaviour: blendDistance: 0 weight: 1 priority: 1 ---- !u!114 &963194234 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 56db3edb28006274aab71644ef3e4f35, type: 3} - m_Name: - m_EditorClassIdentifier: --- !u!1001 &1313173313 PrefabInstance: m_ObjectHideFlags: 0