From 2ab4c934bd202007acf24994dd62c387fd6336ca Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Fri, 19 Jul 2024 21:54:00 +0200 Subject: [PATCH] Properly release the new intermediate temp RT --- Runtime/FSR3/Fsr3UpscalerResources.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Runtime/FSR3/Fsr3UpscalerResources.cs b/Runtime/FSR3/Fsr3UpscalerResources.cs index 671e8c8..d6a08ab 100644 --- a/Runtime/FSR3/Fsr3UpscalerResources.cs +++ b/Runtime/FSR3/Fsr3UpscalerResources.cs @@ -170,8 +170,7 @@ namespace FidelityFX commandBuffer.ReleaseTemporaryRT(Fsr3ShaderIDs.UavFarthestDepthMip1); commandBuffer.ReleaseTemporaryRT(Fsr3ShaderIDs.UavNewLocks); commandBuffer.ReleaseTemporaryRT(Fsr3ShaderIDs.UavShadingChange); - commandBuffer.ReleaseTemporaryRT(Fsr3ShaderIDs.UavLumaInstability); - commandBuffer.ReleaseTemporaryRT(Fsr3ShaderIDs.UavFarthestDepth); + commandBuffer.ReleaseTemporaryRT(Fsr3ShaderIDs.UavIntermediate); } private static void CreateDoubleBufferedResource(RenderTexture[] resource, string name, Vector2Int size, GraphicsFormat format)