diff --git a/Runtime/Common/FfxPassBase.cs b/Runtime/Common/FfxPassBase.cs index d4758a5..5985cd2 100644 --- a/Runtime/Common/FfxPassBase.cs +++ b/Runtime/Common/FfxPassBase.cs @@ -6,7 +6,7 @@ using UnityEngine.Rendering; namespace FidelityFX { internal abstract class FfxPassBase: IDisposable - //where TDispatch: struct + where TDispatch: struct { private readonly string _techName; @@ -47,7 +47,7 @@ namespace FidelityFX } internal abstract class FfxPassWithFlags : FfxPassBase - //where TDispatch: struct + where TDispatch: struct where TFlags: Enum { protected readonly TFlags Flags;