From a72e842beea14855f1824cd879063bf1c28f577b Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Sat, 27 Jul 2024 12:49:41 +0200 Subject: [PATCH] Fixed unintentional cap on SPD mip levels --- Runtime/FrameInterpolation/FrameInterpolationContext.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Runtime/FrameInterpolation/FrameInterpolationContext.cs b/Runtime/FrameInterpolation/FrameInterpolationContext.cs index db84dfd..fdb751f 100644 --- a/Runtime/FrameInterpolation/FrameInterpolationContext.cs +++ b/Runtime/FrameInterpolation/FrameInterpolationContext.cs @@ -282,7 +282,7 @@ namespace FidelityFX.FrameGen const int resolutionMultiplier = 1; RectInt rectInfo = new RectInt(0, 0, resolution.x * resolutionMultiplier, resolution.y * resolutionMultiplier); - SpdSetup(rectInfo, out dispatchThreadGroupCount, out var workGroupOffset, out var numWorkGroupsAndMips, 4); + SpdSetup(rectInfo, out dispatchThreadGroupCount, out var workGroupOffset, out var numWorkGroupsAndMips); ref FrameInterpolation.InpaintingPyramidConstants spdConstants = ref SpdConstants; spdConstants.numWorkGroups = (uint)numWorkGroupsAndMips.x;