diff --git a/Shaders/ffx_cas_sharpen_pass.compute b/Shaders/ffx_cas_sharpen_pass.compute index a8bd30d..615bdba 100644 --- a/Shaders/ffx_cas_sharpen_pass.compute +++ b/Shaders/ffx_cas_sharpen_pass.compute @@ -2,6 +2,7 @@ #define FFX_CAS_OPTION_SHARPEN_ONLY 1 #define FFX_CAS_COLOR_SPACE_CONVERSION 0 // Linear color space +#define FFX_CAS_USE_PRECISE_MATH 1 #define FFX_GPU // Compiling for GPU #define FFX_HLSL // Compile for plain HLSL