From e28400609a43f850dae2b83048e936faa54017e8 Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Fri, 8 Nov 2024 11:59:16 +0100 Subject: [PATCH] Use precise math because it makes literally no difference for performance --- Shaders/ffx_cas_sharpen_pass.compute | 1 + 1 file changed, 1 insertion(+) diff --git a/Shaders/ffx_cas_sharpen_pass.compute b/Shaders/ffx_cas_sharpen_pass.compute index a8bd30d..615bdba 100644 --- a/Shaders/ffx_cas_sharpen_pass.compute +++ b/Shaders/ffx_cas_sharpen_pass.compute @@ -2,6 +2,7 @@ #define FFX_CAS_OPTION_SHARPEN_ONLY 1 #define FFX_CAS_COLOR_SPACE_CONVERSION 0 // Linear color space +#define FFX_CAS_USE_PRECISE_MATH 1 #define FFX_GPU // Compiling for GPU #define FFX_HLSL // Compile for plain HLSL